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src/java.desktop/macosx/native/libawt_lwawt/java2d/metal/MTLPaints.h

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*** 96,18 ***
--- 96,20 ---
  // 2. Prepares corresponding buffers of vertex and fragment shaders
  - (void)setPipelineState:(id<MTLRenderCommandEncoder>)encoder
                 composite:(MTLComposite *)composite
             isStencilUsed:(jboolean)isStencilUsed
                 isTexture:(jboolean)isTexture
+            interpolation:(int)interpolation
                  srcFlags:(const SurfaceRasterFlags *)srcFlags
                  dstFlags:(const SurfaceRasterFlags *)dstFlags
      pipelineStateStorage:(MTLPipelineStatesStorage *)pipelineStateStorage;
  
  - (void)setXorModePipelineState:(id<MTLRenderCommandEncoder>)encoder
                 composite:(MTLComposite *)composite
             isStencilUsed:(jboolean)isStencilUsed
                 isTexture:(jboolean)isTexture
+            interpolation:(int)interpolation
                  srcFlags:(const SurfaceRasterFlags *)srcFlags
                  dstFlags:(const SurfaceRasterFlags *)dstFlags
      pipelineStateStorage:(MTLPipelineStatesStorage *)pipelineStateStorage;
  @end
  
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